The one stop group portal for the production of 'Insane Science Seeking with the Professor'.

Friday, 19 June 2009

Thank You

Well we have come to the end. I can't believe it. The project nobody thought could be finished is finished on time. We still can do some more to perfect the film for degree show, and we have to start thinking about what festivals to take the film to, but we finished it. We had some tears during the making of this film, but I hope we had some laughs too.

Firstly I would just like to say a big thank you to the teachers Mike Smith, Mike Hirsch, Kieran, Jared and Dan for all the help guiding the film.

I would like to thank the voice artists John Bell, Kim Crow and Chase Padgett for lending their talents and being understanding. Big thanks to the sound designer James Hodder for doing such an awesome job with the sound design.

I would like to thank Harvey and Mo for helping out when they didn't really need to. I would like to say thank you to my brother Lewis and Neil for helping me out with the film.

Of course a big thank you to my crew. Elisha and Harry did a great job on the background. Al and James, I know we had some problems, but thanks a bunch.

Finally I would like to say a massive thank you to Simon for being the best co-director a guy could have. Thanks pal.

All that is left to say is that I hope everyone likes the film and that we did you guys, we did it.

Shot List

Here is the Shot List

Shot 1: Susie Opening
Character Design: Daryl-Rhys Taylor
Colour Design: James Milham
Storyboarding: Daryl-Rhys Taylor
Body Animation: Alireza Armian
Head Animation: Daryl-Rhys Taylor and Alireza Armian
Colouring and Clean Up: Simon Butler
Dentist Room, Audience, Sound Booth, Cameras, Lights and Director’s Chair Design and Modelled by Elisha Watson.
Relaxing Room and Stage designed, modelled and lighting by Harrison Ly
Background Texturing: Elisha Watson, Harrison Ly and Simon Butler
Fat Back Bits in Gravy Can Design and Texturing: Simon Butler
Fat Back Bits in Gravy Can Animation: Daryl-Rhys Taylor
Compositing, Lighting, Effects and Editing: Simon Butler

Shot 2: Opening Intro

Intro and Logo Design, Concept and Animation: Sam Harvey
Assistant Animation: Daryl-Rhys Taylor
Compositing, Lighting, Effects and Editing: Simon Butler
Theme Music: Lewis Taylor

Shot 3: Prof Walks In
Character Design: Daryl-Rhys Taylor
Colour Design: James Milham
Storyboarding: Daryl-Rhys Taylor
Animation: Daryl-Rhys Taylor
Colouring and Clean Up: Harrison Ly
Dentist Room, Audience, Sound Booth, Cameras, Lights and Director’s Chair Design and Modelled by Elisha Watson.
Relaxing Room and Stage designed, modelled and lighting by Harrison Ly
Background Texturing: Elisha Watson, Harrison Ly and Simon Butler
Compositing, Lighting, Effects and Editing: Simon Butler





Shot 4: 2nd Year Audience 1

Character Design: Daryl-Rhys Taylor
Colour Design: James Milham
Storyboarding: Daryl-Rhys Taylor
Director, Cameraman, Mort, Orange Guy and Grey Guy Animation: Daryl-Rhys Taylor
Bean, Bro, Ducky, Dawg, Hat and Pidgy Design and Animation: Lewis Taylor
Baggy, Big Nose and Ted Design and Animation: Neil Pinnock
Colouring and Clean-Up: Daryl-Rhys Taylor and Elisha Watson
Compositing: Daryl-Rhys Taylor
Dentist Room, Audience, Sound Booth, Cameras, Lights and Director’s Chair Design and Modelled by Elisha Watson.
Relaxing Room and Stage designed, modelled and lighting by Harrison Ly
Background Texturing: Elisha Watson, Harrison Ly and Simon Butler
Compositing, Lighting, Effects and Editing: Simon Butler
Shot 5: Prof’s Intro

Character Design: Daryl-Rhys Taylor
Colour Design: James Milham
Storyboarding: Daryl-Rhys Taylor
Animation: Daryl-Rhys Taylor
Trophy Animation: Daryl-Rhys Taylor
Compositing: Daryl-Rhys Taylor
Dentist Room, Audience, Sound Booth, Cameras, Lights and Director’s Chair Design and Modelled by Elisha Watson.
Relaxing Room and Stage designed, modelled and lighting by Harrison Ly
Background Texturing: Elisha Watson, Harrison Ly and Simon Butler
Compositing, Lighting, Effects and Editing: Simon Butler

Shot 6: 2nd year Audience 2

Storyboarding: Daryl-Rhys Taylor
Bean, Bro, Ducky, Dawg, Hat and Pidgy Design and Animation: Lewis Taylor
Baggy, Big Nose and Ted Design and Animation: Neil Pinnock
Colouring and Clean Up: Simon Butler
Compositing: Daryl-Rhys Taylor
Dentist Room, Audience, Sound Booth, Cameras, Lights and Director’s Chair Design and Modelled by Elisha Watson.
Relaxing Room and Stage designed, modelled and lighting by Harrison Ly
Background Texturing: Elisha Watson, Harrison Ly and Simon Butler
Compositing, Lighting, Effects and Editing: Simon Butler


Shot 7: Prof’s Intro Part 2

Character Design: Daryl-Rhys Taylor
Colour Design: James Milham
Storyboarding: Daryl-Rhys Taylor
Animation: Daryl-Rhys Taylor
Trophy Animation: Daryl-Rhys Taylor
Compositing: Daryl-Rhys Taylor
Dentist Room, Audience, Sound Booth, Cameras, Lights and Director’s Chair Design and Modelled by Elisha Watson.
Relaxing Room and Stage designed, modelled and lighting by Harrison Ly
Background Texturing: Elisha Watson, Harrison Ly and Simon Butler
Compositing, Lighting, Effects and Editing: Simon Butler

Shot 8: RAM’s Dialogue Shot

Character Design: Daryl-Rhys Taylor
Colour Design: James Milham
Storyboarding: Daryl-Rhys Taylor
Modelling and Rigging: Mohammed Warsame
Animation: Daryl-Rhys Taylor
Dentist Room, Audience, Sound Booth, Cameras, Lights and Director’s Chair Design and Modelled by Elisha Watson.
Relaxing Room and Stage designed, modelled and lighting by Harrison Ly
Background Texturing: Elisha Watson, Harrison Ly and Simon Butler
Compositing, Lighting, Effects and Editing: Simon Butler

Shot 9: Bacteria

Character Design: Daryl-Rhys Taylor
Storyboarding: Daryl-Rhys Taylor
Animation: Daryl-Rhys Taylor
Colouring and Clean Up: Daryl-Rhys Taylor
Mort’s Mouth Painting: James Milham
Compositing: Daryl-Rhys Taylor
Lighting, Effects and Editing: Simon Butler

Shot 10: RAM’s Dialogue Shot Part 2

Character Design: Daryl-Rhys Taylor
Colour Design: James Milham
Storyboarding: Daryl-Rhys Taylor
Modelling and Rigging: Mohammed Warsame
Animation: Daryl-Rhys Taylor
Dentist Room, Audience, Sound Booth, Cameras, Lights and Director’s Chair Design and Modelled by Elisha Watson.
Relaxing Room and Stage designed, modelled and lighting by Harrison Ly
Background Texturing: Elisha Watson, Harrison Ly and Simon Butler
Compositing, Lighting, Effects and Editing: Simon Butler

Shot 11: Prof Realises

Character Design: Daryl-Rhys Taylor
Colour Design: James Milham
Storyboarding: Daryl-Rhys Taylor
Modelling and Rigging: Mohammed Warsame
Animation: Daryl-Rhys Taylor
Colouring and Clean Up: Elisha Watson
Dentist Room, Audience, Sound Booth, Cameras, Lights and Director’s Chair Design and Modelled by Elisha Watson.
Relaxing Room and Stage designed, modelled and lighting by Harrison Ly
Background Texturing: Elisha Watson, Harrison Ly and Simon Butler
Compositing, Lighting, Effects and Editing: Simon Butler

Shot 12: RAM Randomiser

Character Design: Daryl-Rhys Taylor
Colour Design: James Milham
Storyboarding: Daryl-Rhys Taylor
Modelling and Rigging: Mohammed Warsame
Animation: Daryl-Rhys Taylor
Audience Design: Lewis Taylor and Neil Pinnock
Compositing: Daryl-Rhys Taylor
Lighting, Effects and Editing: Simon Butler
Dentist Room, Audience, Sound Booth, Cameras, Lights and Director’s Chair Design and Modelled by Elisha Watson.
Relaxing Room and Stage designed, modelled and lighting by Harrison Ly
Background Texturing: Elisha Watson, Harrison Ly and Simon Butler

Shot 13: Spotlight

Character Design: Daryl-Rhys Taylor
Colour Design: James Milham
Storyboarding: Daryl-Rhys Taylor
Spotlight Animation: Daryl-Rhys Taylor
Audience Design: Lewis Taylor and Neil Pinnock
Compositing: Daryl-Rhys Taylor
Lighting, Effects and Editing: Simon Butler
Dentist Room, Audience, Sound Booth, Cameras, Lights and Director’s Chair Design and Modelled by Elisha Watson.
Relaxing Room and Stage designed, modelled and lighting by Harrison Ly
Background Texturing: Elisha Watson, Harrison Ly and Simon Butler


Shot 14: RAM Randomiser Part 2

Character Design: Daryl-Rhys Taylor
Colour Design: James Milham
Storyboarding: Daryl-Rhys Taylor
Modelling and Rigging: Mohammed Warsame
Animation: Daryl-Rhys Taylor
Audience Design: Lewis Taylor and Neil Pinnock
Compositing: Daryl-Rhys Taylor
Lighting, Effects and Editing: Simon Butler
Dentist Room, Audience, Sound Booth, Cameras, Lights and Director’s Chair Design and Modelled by Elisha Watson.
Relaxing Room and Stage designed, modelled and lighting by Harrison Ly
Background Texturing: Elisha Watson, Harrison Ly and Simon Butler

Shot 15: Mort in Audience

Character Design: Daryl-Rhys Taylor
Colour Design: James Milham
Storyboarding: Daryl-Rhys Taylor
Animation: Daryl-Rhys Taylor
Colouring and Clean Up: Elisha Watson
Dentist Room, Audience, Sound Booth, Cameras, Lights and Director’s Chair Design and Modelled by Elisha Watson.
Relaxing Room and Stage designed, modelled and lighting by Harrison Ly
Background Texturing: Elisha Watson, Harrison Ly and Simon Butler
Compositing, Lighting, Effects and Editing: Simon Butler

Shot 16: Banana

Animation: Daryl-Rhys Taylor
Colouring and Clean Up: Daryl-Rhys Taylor
Compositing: Daryl-Rhys Taylor
Dentist Room, Audience, Sound Booth, Cameras, Lights and Director’s Chair Design and Modelled by Elisha Watson.
Relaxing Room and Stage designed, modelled and lighting by Harrison Ly
Background Texturing: Elisha Watson, Harrison Ly and Simon Butler
Lighting, Effects and Editing: Simon Butler

Shot 17: Rushed into Chair

Character Design: Daryl-Rhys Taylor
Colour Design: James Milham
Storyboarding: Daryl-Rhys Taylor
Animation: Daryl-Rhys Taylor
Chair Animation: Daryl-Rhys Taylor
Colouring and Clean Up: Harrison Ly
Dentist Room, Audience, Sound Booth, Cameras, Lights and Director’s Chair Design and Modelled by Elisha Watson.
Relaxing Room and Stage designed, modelled and lighting by Harrison Ly
Background Texturing: Elisha Watson, Harrison Ly and Simon Butler
Compositing, Lighting, Effects and Editing: Simon Butler

Shot 18: Prof Gloves Scene

Character Design: Daryl-Rhys Taylor
Colour Design: James Milham
Storyboarding: Daryl-Rhys Taylor
Animation: Daryl-Rhys Taylor
Colouring and Clean Up: Simon Butler
Dentist Room, Audience, Sound Booth, Cameras, Lights and Director’s Chair Design and Modelled by Elisha Watson.
Relaxing Room and Stage designed, modelled and lighting by Harrison Ly
Background Texturing: Elisha Watson, Harrison Ly and Simon Butler
Compositing, Lighting, Effects and Editing: Simon Butler

Shot 19: Inside of Mort’s Mouth

Character Design: Daryl-Rhys Taylor
Colour Design: James Milham
Storyboarding: Daryl-Rhys Taylor
Mort’s Mouth Image Painting: James Milham
Fly Animation: Daryl-Rhys Taylor
Compositing, Lighting, Effects and Editing: Simon Butler

Shot 20: Fascinating

Character Design: Daryl-Rhys Taylor
Colour Design: James Milham
Storyboarding: Daryl-Rhys Taylor
Animation: Daryl-Rhys Taylor
Colouring and Clean Up: Harrison Ly and Elisha Watson
Dentist Room, Audience, Sound Booth, Cameras, Lights and Director’s Chair Design and Modelled by Elisha Watson.
Relaxing Room and Stage designed, modelled and lighting by Harrison Ly
Background Texturing: Elisha Watson, Harrison Ly and Simon Butler
Compositing, Lighting, Effects and Editing: Simon Butler

Shot 21: 2nd year Audience 3

Storyboarding: Daryl-Rhys Taylor
Bean, Bro, Ducky, Dawg, Hat and Pidgy Design and Animation: Lewis Taylor
Baggy, Big Nose and Ted Design and Animation: Neil Pinnock
Colouring and Clean-Up: Daryl-Rhys Taylor
Compositing: Daryl-Rhys Taylor
Dentist Room, Audience, Sound Booth, Cameras, Lights and Director’s Chair Design and Modelled by Elisha Watson.
Relaxing Room and Stage designed, modelled and lighting by Harrison Ly
Background Texturing: Elisha Watson, Harrison Ly and Simon Butler
Compositing, Lighting, Effects and Editing: Simon Butler

Shot 22: Started

Character Design: Daryl-Rhys Taylor
Colour Design: James Milham
Storyboarding: Daryl-Rhys Taylor
Animation: Daryl-Rhys Taylor
Colouring and Clean Up: Harrison Ly and Elisha Watson
Dentist Room, Audience, Sound Booth, Cameras, Lights and Director’s Chair Design and Modelled by Elisha Watson.
Relaxing Room and Stage designed, modelled and lighting by Harrison Ly
Background Texturing: Elisha Watson, Harrison Ly and Simon Butler
Compositing, Lighting, Effects and Editing: Simon Butler

Shot 23: Prof Pulls Tooth

Character Design: Daryl-Rhys Taylor
Colour Design: James Milham
Storyboarding: Daryl-Rhys Taylor
Animation: James Milham
Colouring and Clean Up: James Milham
Dentist Room, Audience, Sound Booth, Cameras, Lights and Director’s Chair Design and Modelled by Elisha Watson.
Relaxing Room and Stage designed, modelled and lighting by Harrison Ly
Background Texturing: Elisha Watson, Harrison Ly and Simon Butler
Compositing, Lighting, Effects and Editing: Simon Butler

Shot 24: Mort’s Tooth Pulled

Character Design: Daryl-Rhys Taylor
Colour Design: James Milham
Storyboarding: Daryl-Rhys Taylor
Drawings: James Milham
Flash Animation: Daryl-Rhys Taylor
Colouring and Clean-Up: Daryl-Rhys Taylor
Dentist Room, Audience, Sound Booth, Cameras, Lights and Director’s Chair Design and Modelled by Elisha Watson.
Relaxing Room and Stage designed, modelled and lighting by Harrison Ly
Background Texturing: Elisha Watson, Harrison Ly and Simon Butler
Compositing, Lighting, Effects and Editing: Simon Butler

Shot 25: Smashing Light

Light Animation: Daryl-Rhys Taylor
Compositing: Daryl-Rhys Taylor
Dentist Room, Audience, Sound Booth, Cameras, Lights and Director’s Chair Design and Modelled by Elisha Watson.
Relaxing Room and Stage designed, modelled and lighting by Harrison Ly
Background Texturing: Elisha Watson, Harrison Ly and Simon Butler
Lighting, Effects and Editing: Simon Butler

Shot 26: Light Hit

Character Design: Daryl-Rhys Taylor
Colour Design: James Milham
Storyboarding: Daryl-Rhys Taylor
Animation: James Milham
Colouring and Clean Up: James Milham
Dentist Room, Audience, Sound Booth, Cameras, Lights and Director’s Chair Design and Modelled by Elisha Watson.
Relaxing Room and Stage designed, modelled and lighting by Harrison Ly
Background Texturing: Elisha Watson, Harrison Ly and Simon Butler
Compositing, Lighting, Effects and Editing: Simon Butler

Shot 27: Mort’s Pain

Character Design: Daryl-Rhys Taylor
Colour Design: James Milham
Storyboarding: Daryl-Rhys Taylor
Drawings: James Milham
Flash Animation: Daryl-Rhys Taylor
Colouring and Clean-Up: Daryl-Rhys Taylor
Dentist Room, Audience, Sound Booth, Cameras, Lights and Director’s Chair Design and Modelled by Elisha Watson.
Relaxing Room and Stage designed, modelled and lighting by Harrison Ly
Background Texturing: Elisha Watson, Harrison Ly and Simon Butler
Compositing, Lighting, Effects and Editing: Simon Butler

Shot 28: Head Inflation

Character Design: Daryl-Rhys Taylor
Colour Design: James Milham
Storyboarding: Daryl-Rhys Taylor
Animation: Daryl-Rhys Taylor
Colouring and Clean Up: Daryl-Rhys Taylor
Dentist Room, Audience, Sound Booth, Cameras, Lights and Director’s Chair Design and Modelled by Elisha Watson.
Relaxing Room and Stage designed, modelled and lighting by Harrison Ly
Background Texturing: Elisha Watson, Harrison Ly and Simon Butler
Compositing, Lighting, Effects and Editing: Simon Butler

Shot 29: 2nd Year Audience 4

Character Design: Daryl-Rhys Taylor
Storyboarding: Daryl-Rhys Taylor
Director and Cameraman Animation: Daryl-Rhys Taylor
Bean, Bro, Ducky, Dawg, Hat and Pidgy Design and Animation: Lewis Taylor
Baggy, Big Nose and Ted Design and Animation: Neil Pinnock
Colouring and Clean-Up: Daryl-Rhys Taylor and Elisha Watson
Compositing: Daryl-Rhys Taylor
Dentist Room, Audience, Sound Booth, Cameras, Lights and Director’s Chair Design and Modelled by Elisha Watson.
Relaxing Room and Stage designed, modelled and lighting by Harrison Ly
Background Texturing: Elisha Watson, Harrison Ly and Simon Butler
Compositing, Lighting, Effects and Editing: Simon Butler

Shot 30: RAM Shocked Gets Susie

Character Design: Daryl-Rhys Taylor
Colour Design: James Milham
Storyboarding: Daryl-Rhys Taylor
Animation: Daryl-Rhys Taylor
Modelling and Rigging: Mohammed Warsame
Dentist Room, Audience, Sound Booth, Cameras, Lights and Director’s Chair Design and Modelled by Elisha Watson.
Relaxing Room and Stage designed, modelled and lighting by Harrison Ly
Background Texturing: Elisha Watson, Harrison Ly and Simon Butler
Compositing, Lighting, Effects and Editing: Simon Butler

Shot 31: Competent
Character Design: Daryl-Rhys Taylor
Colour Design: James Milham
Storyboarding: Daryl-Rhys Taylor
Animation: Daryl-Rhys Taylor
Colouring and Clean Up: Harrison Ly
Modelling and Rigging: Mohammed Warsame
Dentist Room, Audience, Sound Booth, Cameras, Lights and Director’s Chair Design and Modelled by Elisha Watson.
Relaxing Room and Stage designed, modelled and lighting by Harrison Ly
Background Texturing: Elisha Watson, Harrison Ly and Simon Butler
Compositing, Lighting, Effects and Editing: Simon Butler

Shot 32: RAM carries Susie

Character Design: Daryl-Rhys Taylor
Colour Design: James Milham
Storyboarding: Daryl-Rhys Taylor
Animation: Daryl-Rhys Taylor
Colouring and Clean Up: Elisha Watson
Modelling and Rigging: Mohammed Warsame
After-effects Animation: Simon Butler
Dentist Room, Audience, Sound Booth, Cameras, Lights and Director’s Chair Design and Modelled by Elisha Watson.
Relaxing Room and Stage designed, modelled and lighting by Harrison Ly
Background Texturing: Elisha Watson, Harrison Ly and Simon Butler
Compositing, Lighting, Effects and Editing: Simon Butler

Shot 33: Fat Back Medical Treatment

Character Design: Daryl-Rhys Taylor
Colour Design: James Milham
Storyboarding: Daryl-Rhys Taylor
Body Animation: Alireza Armian
Head Animation: Daryl-Rhys Taylor and Alireza Armian
Colouring and Clean Up: Daryl-Rhys Taylor
Dentist Room, Audience, Sound Booth, Cameras, Lights and Director’s Chair Design and Modelled by Elisha Watson.
Relaxing Room and Stage designed, modelled and lighting by Harrison Ly
Background Texturing: Elisha Watson, Harrison Ly and Simon Butler
Fat Back Bits in Gravy Can Design and Texturing: Simon Butler
Fat Back Bits in Gravy Can Animation: Daryl-Rhys Taylor
Compositing, Lighting, Effects and Editing: Simon Butler

Shot 34: 2nd Year Audience 05

Storyboarding: Daryl-Rhys Taylor
Bean, Bro, Ducky, Dawg, Hat and Pidgy Design and Animation: Lewis Taylor
Baggy, Big Nose and Ted Design and Animation: Neil Pinnock
Colouring and Clean-Up: Daryl-Rhys Taylor
Compositing: Daryl-Rhys Taylor
Dentist Room, Audience, Sound Booth, Cameras, Lights and Director’s Chair Design and Modelled by Elisha Watson.
Relaxing Room and Stage designed, modelled and lighting by Harrison Ly
Background Texturing: Elisha Watson, Harrison Ly and Simon Butler
Compositing, Lighting, Effects and Editing: Simon Butler

Shot 35: Head Deflation

Character Design: Daryl-Rhys Taylor
Colour Design: James Milham
Storyboarding: Daryl-Rhys Taylor
Animation: Daryl-Rhys Taylor
Colouring and Clean Up: Harrison Ly
Dentist Room, Audience, Sound Booth, Cameras, Lights and Director’s Chair Design and Modelled by Elisha Watson.
Relaxing Room and Stage designed, modelled and lighting by Harrison Ly
Background Texturing: Elisha Watson, Harrison Ly and Simon Butler
Fat Back Bits in Gravy Can Design and Texturing: Simon Butler
Fat Back Bits in Gravy Can Animation: Daryl-Rhys Taylor
Compositing, Lighting, Effects and Editing: Simon Butler

Shot 36: Prof’s Goodbye

Character Design: Daryl-Rhys Taylor
Colour Design: James Milham
Storyboarding: Daryl-Rhys Taylor
Animation: Daryl-Rhys Taylor
Modelling and Rigging: Mohammed Warsame
Colouring and Clean Up: Daryl-Rhys Taylor and Elisha Watson
Dentist Room, Audience, Sound Booth, Cameras, Lights and Director’s Chair Design and Modelled by Elisha Watson.
Relaxing Room and Stage designed, modelled and lighting by Harrison Ly
Background Texturing: Elisha Watson, Harrison Ly and Simon Butler
Compositing, Lighting, Effects and Editing: Simon Butler

Shot 37: Ending Pan Out

Character Design: Daryl-Rhys Taylor
Colour Design: James Milham
Storyboarding: Daryl-Rhys Taylor
Compositing: Daryl-Rhys Taylor
Dentist Room, Audience, Sound Booth, Cameras, Lights and Director’s Chair Design and Modelled by Elisha Watson.
Relaxing Room and Stage designed, modelled and lighting by Harrison Ly
Background Texturing: Elisha Watson, Harrison Ly and Simon Butler
Compositing, Lighting, Effects and Editing: Simon Butler


Shot 38: Final Credits

Intro and Logo Design, Concept and Animation: Sam Harvey
Compositing, Lighting, Effects and Editing: Simon Butler
Theme Music: Lewis Taylor

Shot 39: Susie Ending

Character Design: Daryl-Rhys Taylor
Colour Design: James Milham
Storyboarding: Daryl-Rhys Taylor
Animation: Daryl-Rhys Taylor
Colouring and Clean Up: Daryl-Rhys Taylor
Dentist Room, Audience, Sound Booth, Cameras, Lights and Director’s Chair Design and Modelled by Elisha Watson.
Relaxing Room and Stage designed, modelled and lighting by Harrison Ly
Background Texturing: Elisha Watson, Harrison Ly and Simon Butler
Compositing, Lighting, Effects and Editing: Simon Butler
Fat Back Bits in Gravy Can Design and Texturing: Simon Butler
Fat Back Bits in Gravy Can Animation: Daryl-Rhys Taylor
Compositing, Lighting, Effects and Editing: Simon Butler

Wednesday, 17 June 2009

Importing of Blogs

A little tip for copying the posts into your personal blogs.

Go to this blogs settings tab on your dashboard and click export blog.

Save it to your desktop.

Go to your personal blogs setting tab, click import blog.

Upload the saved blog and there you go.

Good Luck!

New Version of Film

Here is the latest version of the film. It just needs to be doubled checked that everything is ok and rendered finally for submission for Friday. It still could use some cleaning up for the degree show but it's good enough for submission.


Saturday, 13 June 2009

Progress Report

Hi,

Here is just another post explaining what has gone on the last few days and what hopefully will be going on until the deadline of Friday. First of all, I must give full praise to the sound guy James. He has done an amazing job with the sound. In fact he did such a good job that when we look at the previous copy of the film I realised the most of my edits weren't necessary. We did go away and cut down one scene, added a puff of smoke and added a TV switching off at the end. I felt that it ended the film quite nicely. I tried to do this pan, but it was just proving to difficult to do in Aftereffects, so we decided just to cut to single shots.

Hopefully, Simon will get a finished cut of the film done by early next week and hen we can spend the rest of the week cleaning up the film.

Thursday, 11 June 2009

New Version of Film

Here is another version of the film. I have tried to fix some of the problems that arose in the previous version. It still needs finessing a tad.


6 Final Renders

Here are the six final Renders.






Wednesday, 10 June 2009

Thoughts and impressions of the first draft of the film

After reviewing the first draft with a number of people, some issues have come to light. There are the obvious ones that we were aware of, the lack of a television set, the blank part were James image was to go, the lack of sound in one part and the flickering light.

However a number of other issues have come up also. Firstly there are a lot of places where the characters are just frozen that I think needs to be cut. Other parts characters are moving a bi too slowly. When the prof runs off during the competent scene people get confused, we need a puff of smoke or something in there. We will have to do a proper reverse pan for the end and put the audience members in the shot. The teeth are just too gross for some people and I think may need to be corrected. Simon wants to change the textures in the background, so they are more cartoony. James didn't animated the prof's hand moving when he examines Mort's tooth so that will need to be corrected.

The biggest issue is that people get confused in the audience selection scene. I was hoping that with the sound effects and a proper spot light it would work, but as Simon points out their is no emotional resonance with Mort as we have not met him until this point in the film. We could cut to a shot of him before to establish him which is good filmic language, but would they do that in a studio. Simon suggests doing a pan of the audience but that might be tricky.

Tuesday, 9 June 2009

Draft Version of Film

Here is the Draft Version of the film. We have sent it to the James the sound guy. We we working till 19:00 last night to finish it. It needs some tweaking but otherwise I'm happy.


Wednesday, 3 June 2009

A Tutorial about Flash

A tutorial about Flash I found on http://www.cartoonsolutions.com/store/catalog/Editing-Multiple-Frames-of-Animation-sp-77.html

Editing Multiple Frames of Animation

Successfully move, scale or alter multiple frames of animation together.Have you ever finished animating something only to decide that you need to change it's placement on the stage or size on the screen? You may have tried selecting all of the frames on that layer and moved the first frame, hoping that the remaining frames in the layer would also move with it, only to find out that you have only moved the first key frame and nothing else.
The good news is that yes, you can move all of the frames at the same time, you just need to use the "Edit Multiple Frames" feature so that Flash will understand that you want to alter more than just one frame.
Let's take a look at a sample project where we want to scale up the animation on the character layer:
Look at the onion skinning features and you'll see on the far right of them two boxes that are both colored in. This is the "Edit Multiple Frames" feature and is what you want click on to activate.

This feature operates just like the "Onion Skinning" feature. Place your timeline marker in the middle of your animated frames and pull the handles out so that they encompass all of the animation that you wish to alter.

Once the handles are pulled out in the timeline, you should be able to see all of your key frames at once on the stage.

It is important to lock any layers that you do not want to alter or change. In this case, we will lock the 'background' layer so that it doesn't accidentally get selected.

Next you have to select all of the art on the stage. You can do this by either 'selecting all' (hotkey "Control"+"A") or by dragging over all of the art with the Arrow (V) tool. DON'T FORGET THIS STEP!

With all of the art selected, we'll use the "Free Transform" tool by pressing the "Q" keyboard shortcut, and pull on the corner handles to scale all of the art up at the same time.

You can do more than just scale or move the art, you can also apply filters to all of the symbols at the same time.

In this example we will also select "Tint" from the "Properties Bar" and choose a color to tint all of the symbols at the same time.

When you are finished, simply turn off the "Edit Multiple Frames" feature by clicking on it. You have now successfully edited multiple frames of animation!

IMPORTANT NOTE:You can use the "Edit Multiple Frames" feature on more than one layer at a time! You can use it on as many layers as you like. Just remember that if there are layers that you don't want to move, either lock those layers, or temporarily turn off their visibility so that they are not included when you edit the other frames.

Fat Back Bits Can in Maya

Here is the can of Fat Back Bits in Gravy that Simon designed and UV textured in Maya.









Sunday, 31 May 2009

New Production Schedule


Sorry for not updating the production schedule recently. This shedule now has all the completed sections removed as there was a lot of it. (Hooray for completing tasks!)

It now shows everything we have to do starting next week till hand in. This also includes the remaining inking that Al and James did not complete.

As shown, myself and Daryl must try to complete the inking that Ali was meant to do by Monday and James is also giving his scenes a go for Monday too.

It is a shame that James did not contact us sooner, especially considering he was having difficulties using the programs (even with my tutorial). Although I am confident that he will have a lot done for Monday. I showed him, a second time, how to use the programs on Friday and he showed good progress by completing a few keyframes that day.

Good luck everyone. Remember the tutorial should still be up (look down this page for link) otherwise contact me and i'll send you the tutorial or help you out myself.

Friday, 29 May 2009

Current Progress

Well, would you like the good news or the bad news first.

The good news is that Simon and I have completed inking and colouring in the 2nd year frames. We have also done a lot of the 2D artwork for the film, such as Simon's great FatBack Bits in Gravy can (with Snubbs the pig supplied by Lewis) and extra little bits of simple animation in Flash, using Tweens.

The bad news is that Al and James have not completed the inking and colouring on their scenes. This is a great disappointment as now we have to rush covering their scenes. Simon again showed James how to do the inking, and James has promised us that he will get it done for Monday. He did at least start it today.

In other news, we have to get two images in two different sizes handed in for the 5th June and for the 12th June, 6 final film renders, 20 plus images of pr-production and production artwork and any other personal work you might want to show at the degree show. This as well as completing the film.

Wednesday, 27 May 2009

Tutorial up

http://www.woofiles.com/dl-192940-Uo7jHp2V-TutorialFlashInking.pdf

I created a tutorial for inking in Flash if anyone needs it. I tried to list everything from how to do it, and solving potential problems.

Tuesday, 26 May 2009

Production Schedule Update


Update On Production Schedule. I will try to update this bi-weekly. This is so that we can keep track with everyone's progress within the middle and end of the weeks to come. This is so it is easier to spot when people are falling behind schedule.

For example you can all see that I am infact behind slightly already (due to working on Anja's group at the moment). I would like to see Al's and James' progress though please as I haven't heard from either of you and I cannot get hold of you.

As the production schedules show all inking must be done by the end of the week so please let me know how it is going so we know whether you need help etc.

I will be uploading a tutorial on the basics of inking in flash. I know it is late but if you need it that badly at least it will be here.

Wednesday, 20 May 2009

Newer production Schedule


Ok Elisha, now you have no excuse :P


Current progress

This is just a post to tell you about the current progress.

After a heated discussion I helped Al finish his animation on time. All inking and colouring must be completed by the end of next week. Also all still artwork must be completed soon.

Lewis and Neil have completed their audience animations for inking. Simon had tried a wide variety of different lighting tests and we found that one TV, the footage straight works best. We are going to try blurring out the background.

We noticed that behind the set it is a bit bare, so we are going to model a tree and a curtain. It's a studio in a swamp so in my mind they would have built it around a big tree.

Sam did an awesome intro and credits sequence with camera pans and effects. Unfortunately, it's too awesome, it looks snazzier than the film. The credits are fine though and I still like the pan in through the letter. Simon had the idea of having the logo in Black and white on a fuzzy TV and as you go through the letter it closes up on the TV and goes to colour.

Maybe we could work something out.

That's it for now.

Tuesday, 19 May 2009

New and possibly only production schedule!!!


Here's the the production schedule for the rest of term. It's near the end people, so follow the schedule and we should be fine. :)

It will be updated when we have more information. You'll all be told/asked what you can do though so don't worry, no ones name will be put next to any task without them knowing :)

Saturday, 16 May 2009

Simon Compositing Test

Simon has done some compositing test with the characters on the background in aftereffects. I like the idea of fading out the background a bit more like this shot from Metal Gear Solid 4.


I was also thinking maybe we should put some effects on it to make it look older, like it being shown on a crappy sixties colour television.





Good job Simon!

Wednesday, 13 May 2009

Current Progress

Hi Guys,

This is just to say what has got to be done. We are entering the fourth week of this term and time is catching up to us. We have got to get some images ready for the D&AD showcase for the 22nd May and the animation brochure for Sam. We also have to set up a website as well. Oh and we have to start looking at film festivals.

All animation must be done by Thursday, that means James and Al.

OK.

Let's finish this thing!

Thursday, 7 May 2009

Update

This is just an update to say what is going on.

Firstly, Simon, Harry, Elisha are working hard inking up the frames. Well done inking crew, keep at it.

Al has progressed with his animation. He has till Monday 11Th May to finish it.

James is struggling so I have taken the Banana speech scene off of him. James also has to get it done for next week.

Well off to animating. Bye!

Tuesday, 28 April 2009

Updated Animatic

After having discussions with Dan and the group yesterday a difficult decision had to be made. Due to circumstances involving the delay in work, and the possible upcoming situation that I may have to cover this work, the scene with the professor's introduction has been cut down by more than half. Even though I really like this sequence and I am sad to see it go, we just can't physically animate 33 seconds for this one sequence in time. I have also added sound effects for the audience bits and the new theme song. The film might technically be longer now, but that is only because the credits are now longer.


Sunday, 26 April 2009

Current Progress

As Simon and I discovered tracing every image again in Flash was just not practical, so we decided that it would be quicker for me to ink over every frame and use Illustrator's Live trace. That's is what I am doing now.

Elisha and Harry have finished the Background. Our second years Lewis and Neil have come up with some great character designs and Al and James are (hopefully) progressing nicely with their scenes.

Good job!

Friday, 24 April 2009

Introducing

This is just to introduce are two new teammates, Lewis Taylor and Neil Pinnock. These two Second years have agreed to help out with the project. Many thanks to them. 10 seconds of animation total in length should be fine.

Wednesday, 22 April 2009

Research

For faster speed we are using the Live Trace function to trace the drawings. It gives it a Ed, Edd n Eddy feel.

Tutorial for Illustrator

http://edutechwiki.unige.ch/en/Flash_bitmap_tracing_tutorial

Tracing a bitmap with Illustrator

Step1 - Trace the bitmap

Illustrator CS3 has more sophisticated bitmaps tracing features. Here is a very short example that includes a shape tween:

  • Open the picture in Illustrator
  • Select it
  • Now you will have a "Live Trace button" on the control panel on top
  • Next to it is a little pulldown menu from which you can select various options, for a portrait you may choose "Color 16"
Live tracing with IllustratorCS3
Live tracing with IllustratorCS3

Once you hit the trace button, the controls on top will change and you can play with all sorts tracing methods and parameters

Live tracing controls with IllustratorCS3
Live tracing controls with IllustratorCS3
Step2 - Import to Flash
  • Copy/paste if from Illustrator with the options: Paste using AI File Importer preferences and untick maintain layers
  • You may adjust the size of the stage to the size of the picture somewhat, I chose to add some big margins for a reason you will see later.
  • Convert it to a symbol (so that you have a copy in the library)
Step 3 - Break it Apart
  • Then right-click->Break Apart
  • You have to do this several times, since illustrator produced object groups within object groups (use ctrl-Z if you think you went too far).
Step 4 - Create a new keyframe
  • Right-click on frame 20 and hit F6 to create a new keyframe with the same picture.
Step 5 - Distort the picture in keyframe 1

Try everything you can

  • Select parts and change the color with the paint bucket. That's actually the only thing I did
  • You also can move parts, but probably you then should start with a much simple ray trace.
  • Distort parts with the Selection Tool, the Subselection tool and the Free Transform tool
Step 6 - Add a shape tween between the two frames

... enjoy

Tune
  • You also may at the very end (after the last keyframe) insert the original jpg picture. Tracing bitmaps is a very difficult issue, since there are many kinds of algorithms you can select from.

Basically the machine must be told how to group similar pixels together into a vector objects. For example, an algorithm can group together pixels with similar brightness, similar color, or try to find lines from similar pixels.

Publish
  • In the HTML setting you probably want to take off the "loop" option

You can admire the result

Files: flash-cs3-shape-picture-morphing.*)
Directory: http://tecfa.unige.ch/guides/flash/ex/shape-tweening-intro/

Saturday, 18 April 2009

Updated Animatic

I've updated the animatic with my pencil tests and Sam's Logo. I've also tried to add more shots of the audience like Mike and Dan suggested. Timing may need to be worked out.


Theme Music

Here is the theme music. I wanted this chicken-picking country feel to it. I like it. My brother Lewis wrote the music.




Monday, 13 April 2009

Research

Here are some videos from YouTube I thought I put up for Research.

This episode of Dexter's Laboratory has a sound effect I really like.



This shows Dexter zipping around the lab is useful for research.



This I just really like.

Wednesday, 1 April 2009

Sam's Test

Sam did a test for the logo. I think it really works. Now to find some appropriate music to go with it.


Friday, 27 March 2009

Sam's Logo Design


Sam done a great logo and is going to try a test. I say well done and I can't wait to see it.

Monday, 23 March 2009

Sam Harvey's Logo designs

Sam did these quick logo designs. I really like the idea of having the two fonts combined. I think the one on the bottom left really works. Thanks Sam.

Friday, 20 March 2009

Commenting on the Progress Presentation

It was a bit strange today, Mike basically said

a) we should intersperse it with adverts, but it's really short.
b) involve the audience more, will be hard
c) have more dynamic camera angles, but it's a TV show.

Sam tells me that we have to get a website and definitely a title by the end of the weekend.

Research

Animaniacs



Johnathan Ross

Thursday, 19 March 2009

Production Schedule


Here is the new production schedule. We have to get all the backgrounds, rough animation and most of the clean up and colour done by the beginning of the summer term.

Wednesday, 18 March 2009

Final Animatic with sound

We have the final animatic with sound. James (the sound guy) did a great job!



Thanks guys.

Hey guys I just want to say thanks for being s great team and getting on with the work. Thanks.

Here is a present to inspire you. It's one of my favourite cartoons when I was a kid.



Monday, 9 March 2009

Update

Just an update of the things that need to be done.

1. James the sound guy needs to send us back the animatic with sound
2. James and Al, I need to see your animations
3. Al, you, Simon and I have to work on a new production schedule for next term
4. Elisha and Harry, I need to see all your work for the backgrounds.
5. Simon needs to help me colour in some frames

That way we can all get ready for the presentation. Meanwhile, I'm just going to start some other animations. OK everybody?

Tuesday, 3 March 2009

Logos, Websites and Marketing

I just talked to Sam and he says we need to start fundraising and designing a Logo, Website and figure out the branding and marketing. Al, I believe that's your job. Any Ideas guys?

Mike Smith gave me some pdfs files on Toon Boom. I'll give them a read.

Friday, 27 February 2009

Just a update

Firstly, I would just like to say that I think the project is going well, especially considering all of the dissertation work. Everyone is posting good things on their blogs. Just a couple of things.

Firstly I would like to see everyone's work the last week of term so we can prepare for the presentation to Mike.

Secondly, over easter we need all backgrounds completed and all rough animation must be done.

If not we won't get the project completed.

Okay guys.

Let's get our dissertations over with.

Wednesday, 11 February 2009

Brand New Completely Final Animatic

Well, here it is. Finally the final version of the story. All it needs now is the music and sound effects. Hopefully our sound guy James (aka Jason) can do that for us. Actually, I think all that work paid off. It's much snappier now and it flows much better than before. Great work Smiling' Simon, for getting this done.

Monday, 9 February 2009

Changes to Script

Hi,

Well Mike had a look at the film last week and had lots of nice things to say about it which is good. His one comment was he got a bit confused as to what was on camera and what was off camera. The thing is it's all on camera, the viewer is supposed to be the audience watching it at home on their TV sets, just as they actually would be. He suggested overcoming this issue by having camera men working cameras, out of focusing and slight camera shakes. He also suggested something at the start just to fully indicate to the audience, so I came up with the idea of using a movie clapper board.
Looking at the script again, I have had feelings about it. Considering that it has taken me about a week to animate one 10 second scene, I am now fretting over the length. Will we be able to get this done in time. Considering this, I have gone in with a axe and chopped out anything that is not absolutely necessary. This usually resulted in bits of lines of dialogue going, however it did result in the entire disappearance of the scene where he describes the dental tools. I'm sad to see it go but I'm really worried here. Anyway here is the new script.

Script 09/02/2009

Movie Clapper Board.

Focuses In

Susie-May: Live from the Deep South of America. Brought to you by Aunt Marcie’s (Fatback Bits in Gravy). It’s The Professor!

Camera pans back revealing studio

Audience: Clap! Clap!

Title fades in

Prof: Howdy! Welcome to the show! Woops!

Prof knocks award of shelf.

Man in audience laughs

Prof: You know I keep knocking over this award I won at university for my thesis on the advanced growth of bananas. And this got me thinking…people slip on bananas. And what’s the opposite of slipping, sticking, yes. What do people step on that’s sticky, gum, gum, chewing gum. Thinking about gum, gums, we have gums in our mouths. Which is why today’s topic is dentistry. Whilst I get ready R.A.M why don't you tell the folks at home more about teeth.

R.A.M: Glad to Prof! Teeth are loose bones held to the jaw by soft tissue known as gums. When bacteria enter the gum line it eats away causing diseases.

Bacteria: heh heh heh!

R.A.M: So that's why it is very important to brush and floss your teeth.

Prof realises he needs help from audience

Prof: R.A.M

R.A.M initiates picture generator.

Lights flash over audience.

Stops on Mort.

Mort in first row eating a banana.

Prof grabs Mort.

Mort drops banana.

Mort gets rushed into chair.

Prof: Studying at university I witnessed many dental procedures. I can’t believe I’m doing my first one. Open Wide!

Mort: Hmmmmpfff!

Prof: Look at all these gingivitis filled gums… Isn’t that fascinating! Now let's get started.

Click, Click.

Prof: Hmmm having a bit of trouble here. Maybe if I pull a little. GULP!

Mort’s Tooth pings out

Ram: GASP!

Light falls down on Professor’s head.

Mort’s head swells up!

Mort: EEEE!

R.A.M jumps down, hops over to get Susie

Prof: Don’t worry it’s all part of the procedure I’m competent

RAM brings Susie back

Susie-May: Don’t worry because Aunt Marcie’s (Fatback Bits in Gravy) is not only a tasty snack, it is also an all purpose medical treatment.

Mort’s head swells back down.

Prof: Well we have come to the end of our show see you next time science seekers.

Prof slips on banana peel.

Camera pans out over audience.

Fades to credit sequence-showing stills from other episodes.

Susie-May: This episode was brought to you by Aunt Marcie’s (Fatback Bits in Gravy). Come all back now you here!

Wednesday, 28 January 2009

Re-working Story

Yesterday we had to re-work the story again. Kieron felt that it was too big and didn't make sense. So we've shortened it down and moved some scenes around. The problem is new scenes will have to be created for story sense, but I really don't want to bother the voice artists for more dialogue. I'm going to have to be clever about this. This has to be the final time, we need it stable to move into production as soon as possible.

Saturday, 24 January 2009

Progress Report

Just a little note on the progress of the film.

1. Mo has finished the R.A.M model and it looks and works great. Super job. Animating with him can start right away.

2. Both John Bell and Kim Crow have e-mailed me their re-recordings. Their great and I am super-pleased. Haven't heard any reply from Chase Padgett though, but he didn't need to re-record.

The scenes were divided up and Mike Smith has suggested that we each take one scene to practice and take it right through the production process to the end. We better get to it then.

Tuesday, 20 January 2009

New Production Schedule

Here's the new production schedule made by Al and Daryl. If we get all the rough animation done by the end of this term, we should be o.k.


Mo Rigging R.A.M

Mo has done a great job modelling R.A.M. The pictures on his blog are so cool. Unfortunately, I can't seem to open it in Maya 8.5. We've have dished up the scenes today and all the animators are going to go off and practice a scene.

Sunday, 18 January 2009

Productions a Go!

Okay guys. Let's start actually making this thing. Al, we need to figure out a new production schedule.

Tuesday, 6 January 2009

See you Monday

See you Monday guys. We have got to decide a voice. That's the first thing to do.